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Devlog
Takaku v0.07
March 24, 2025
by
gjoa
Introduction Hello, everyone! This is probably my biggest update yet. It's mainly focused on making interacting with the board feel a bit more polished. I hope that you like it! Changelog Added a text...
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Takaku v0.06
March 09, 2025
by
gjoa
Introduction Hello, everyone! I've spent a lot of time recently refactoring a bunch of the project's code. This has meant that not time has been spent on adding new features, but housekeeping is an es...
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Takaku v0.05a (Hotfix)
March 03, 2025
by
gjoa
Change log Fixed an issue where window width was not being loaded correctly upon game initialization...
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Takaku v0.05
March 02, 2025
by
gjoa
Change log When playing against the AI, the AI is no longer hard-coded to move first. Now, the game randomly selects whether the player or AI will make the first move. Added a visual indicator (in ver...
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Takaku v0.04: Graphical update and other changes
February 25, 2025
by
gjoa
Change log New colour theme giving the game a cosier feel. Enabled MSAA 4X for better circle and line rendering. Removed setting target FPS manually, reducing CPU usage on Windows significantly. Added...
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Project renamed to Takaku
February 24, 2025
by
gjoa
Hello, everyone! After a bit of thought, I've decided to rename the game Takaku. This project was originally named Rokkaku, which is the romanisation of the Japanese word 六角, which refers to thing...
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Rokkaku v0.03: Added vs AI mode
February 21, 2025
by
gjoa
Introduction Hello everyone! This update introduces an important new feature: the ability to play against the computer. You are now no longer bound to local co-op game mode! I've written a rudimentary...
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Rokkaku v0.02: Small UI Update
February 20, 2025
by
gjoa
This update is focused around adding some basic UI to the game. You can now control the size of the board (number of dots) and adjust the game's screen resolution. To return to the main menu whilst in...
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Rokkaku v0.01 released
February 17, 2025
by
gjoa
#Update
Rokkaku v0.01 released Hello! I have finished building the basic prototype for Rokkaku. It's pretty rough and there's definitely a large amount of room for future improvements, but it's playable. Func...
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Added support for multiple boards
February 14, 2025
by
gjoa
Introduction Hello! This is just a short update to show some of the progress that I've made over the past few days. If you have no idea what this project is, you might wish to peruse my first devlog b...
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Introducing Rokkaku: A simple, two-player strategy game
February 12, 2025
by
gjoa
Introduction Rokkaku (六角) is a software implementation of the pencil-and-paper game Sim . Unfortunately, the name Sim is slightly too close for comfort to The Sims, so I've opted to rename it rokk...
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