Rokkaku v0.01 released


Rokkaku v0.01 released

Hello! I have finished building the basic prototype for Rokkaku. It's pretty rough and there's definitely a large amount of room for future improvements, but it's playable.

Functionality

The only functionality currently implemented is local two-player (i.e. on the same device) on a 6-vertex board. The codebase does support games on more than 6 vertices, but these modes will become available in later updates when I add some UI.

How to play

Rokkaku is a two-player game. Player 1 (who moves first) is red and Player 2 is blue. A move consists of drawing a line between two distinct circles. Lines can only be drawn between two circles if there isn't already a line connecting those two circles (in either colour).

Each player's goal is to avoid constructing a triangle in their colour (or to force the other player to construct one). When one player constructs a triangle, it will be drawn on the screen and that player loses the game.

Controls

Core

  • Press LMB whilst hovering over a circle to select it. Then, press LMB whilst hovering over a different circle to draw a line between the two circles. To deselect a circle that is currently selected, simply press LMB whilst hovering over the circle.
  • Press SPACE to reset the game.
  • Press ESCAPE to close the game.

Optional

  • Hold RMB while hovering over a circle to move it to a different location on screen.
  • Press F when hovering over a circle to "freeze" it. This prevents it from being moved. To unfreeze a circle, simply hover over it and press F again.
  • Press R to reset circles to their original positions (ignores frozen circles).

More updates to come

Stay tuned.

Files

rokkaku_v_0.01.exe 2 MB
3 days ago
rokkaku_v_0.01 138 kB
3 days ago

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